Arcs and Path of Action

This assignment was about arcs and path of action. Arcs and path of action are what gives an organic fluidity to movement. What a better way to show this than take a simple ball and add a tail. Thus the character known as Tailor. The assignment from a side view only was to have the character Tailor bounce at least 3 times and be between 75-120 frames.

 

 

Below are the sketches used to plan out the animation above.